EndorsedendorsedCompleted

Unity Negotiation Training Game for Consulting Firm

Services Covered:

Unity 3D Game DevelopmentGame Development
Project hero — replace with case study imagery
Industry
Industry

Business Consulting & Services

Duration
Duration

5 months

Budget
Budget

10K - 49K

Client Size
Start Date

1 November 2020

Team Size
Team Size

6-10 Employees

Engagement Model
Engagement Model

Offshore

Project Capability Score (PCS)

gauge meter
71/100
Good

Project Capability Score (PCS) estimates how capable Whimsy Games is of successfully delivering a project like this, based on its past experience, track record, and ability to handle similar work. Learn more about PCS


Client

The Maker Group

mapMiami, United States of America

Project Summary

Whimsy Games developed a Unity-based interactive training game for a negotiation consultancy to provide a self-led virtual negotiation program. The project implemented four levels with quizzes, mini-games, decision-tree negotiations, and a scoreboard so users could compete and track progress. The vendor followed a detailed specification, communicated effectively across time zones, and met delivery expectations with only minor tweaks remaining at the end of the engagement.

Key Challenges

  • Build an interactive, self-led virtual negotiation program to teach negotiation skills.
  • Create an engaging gamified experience with scoring and competitive elements.
  • Implement decision-tree negotiation scenarios and embedded testing (quizzes and mini-games).

Project Deliverables

  • Unity-based negotiation training game
  • Four game levels
  • Scoreboard/gamification for player competition
  • Multiple-choice and true-or-false quizzes and mini-games
  • Decision-tree negotiation sequences at the end of each level

Project Solution

Whimsy Games built a Unity-based educational game following a detailed specification. The game includes four levels in which players make decisions that affect a running score; a gamification model and scoreboard allow users to compete. Each level contains quizzes (multiple-choice and true/false), mini-games, and culminates in a decision-tree negotiation sequence. The vendor delivered the implementation, addressing frontend, backend, and QA tasks as part of the engagement.

Project Outcome

  • Our client is very satisfied with the result.
  • End-users compete and improve their negotiating skills via the gamified scoreboard.
  • The vendor met deadlines and communicated effectively, primarily via Slack.
  • Project was near completion with delivery set for the end of April 2021 (minor tweaks outstanding).

Platforms

  • AR/VR/XRAR/VR/XR

Tech Stack

  • UnityUnity

Client Endorsement

Overall Review Rating

5star5 out of 5 stars

Timeliness

Cost Rating

Willing to Refer

Quality of Deliverables

End-users compete against one another as they improve their negotiating skills, fulfilling the client's main goal. Whimsy Games communicated well across time zones and paid exacting attention to the provided documentation. Future customers will encounter a focused, detail-oriented partner.

Paul Voisard

Partner

Note: This endorsement is based on publicly available client feedback from external review sources.

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