Unity Real‑time Networking Solution for Content Production Studio
Services Covered:

Arts, Entertainment & Recreation
1 month
Less than 10K
1 March 2021
1-5 Employees
Offshore
Project Capability Score (PCS)
Project Capability Score (PCS) estimates how capable Stepico is of successfully delivering a project like this, based on its past experience, track record, and ability to handle similar work. Learn more about PCS
Client
VRFX Realtime Studio GmbH
Project Summary
Key Challenges
- Need for a network solution specifically tailored for real-time networking and remote controlling with Unity Engine for a show/exhibition software
Project Deliverables
- Network solution for real-time networking and remote control integrated with Unity
- C# implementation using Forge networking for Unity integration
- Clean codebase with comprehensive documentation to ease implementation
Project Solution
Project Outcome
- Delivered clean software with good code quality and comprehensive documentation
- Implementation on the client side was straightforward and fast
- The vendor provided reliable support and became a new partner for tailored solutions
- Project timeline was met
Platforms
Desktop
Tech Stack
C#
Unity
Client Endorsement
Overall Review Rating
Timeliness
Cost Rating
Willing to Refer
Quality of Deliverables
“The Stepico Games team delivered a product with clean software, good code, and great documentation. Thanks to this the implementation phase was relatively simple and the support the team provides is good as well. The company appreciates the team's understanding and straightforwardness.”
Note: This endorsement is based on publicly available client feedback from external review sources.
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