EndorsedendorsedCompleted

Game Streaming Mobile App Development (iOS & Android)

Services Covered:

Mobile Application Development
Project hero — replace with case study imagery
Industry
Industry

Arts, Entertainment & Recreation

Duration
Duration

14 months

Budget
Budget

50K - 199K

Client Size
Start Date

1 August 2018

Team Size
Team Size

6-10 Employees

Engagement Model
Engagement Model

Offshore

Project Capability Score (PCS)

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77/100
Good

Project Capability Score (PCS) estimates how capable Rubikal is of successfully delivering a project like this, based on its past experience, track record, and ability to handle similar work. Learn more about PCS


Client

plays.tv

mapRedwood City, United States of America

Project Summary

Rubikal developed native Android and iOS mobile applications that leveraged an existing desktop app API to enable video consumption and live gameplay viewing with friends. The beta proof of concept helped the client secure an additional round of funding, and Rubikal supported frequent commercial and fix releases, delivering releases every two to three weeks. The team was communicative and worked in two-week sprints to meet deadlines.

Key Challenges

  • Need to develop a mobile app to enable users to watch live gameplay with friends
  • Integrate the mobile app with the existing desktop application's API
  • Address streaming implementation challenges

Project Deliverables

  • Native Android app
  • Native iOS app
  • Live streaming functionality
  • Real-time friend discovery, connection and chat
  • Gameplay clips content feed and sharing

Project Solution

They developed a native Android and iOS mobile app from scratch by leveraging an API that the desktop app also shared. The backend was handled by the client's internal staff while Rubikal built key client-facing features including live streaming of gameplay, real-time discovery, friend connection and chat, and sharing of gameplay clips in a content feed. Rubikal staffed the effort with initial involvement from leadership for kickoff and a mix of developers and QA, working in two-week sprints and integrating with the client's tools and processes.

Project Outcome

  • Beta launch helped secure additional funding from investors
  • Commercial releases every two to three weeks and the ability to ship monthly releases and quick fix releases
  • Demonstrated ability to launch a mobile app quickly and meet deadlines through flexible communication and two-week sprints

Platforms

  • MobileMobile

Tech Stack

  • iOSiOS
  • AndroidAndroid

Client Endorsement

Overall Review Rating

4.88star5 out of 5 stars

Timeliness

Cost Rating

Willing to Refer

Quality of Deliverables

A successful launch of a beta version of the mobile application allowed the client to secure additional funding from investors. Rubikal also helped the client push out several commercial and fix releases. The team was flexible and communicative, allowing them to meet important deadlines.

Greg Dotson

Former CTO, plays.tv at plays.tv

Note: This endorsement is based on publicly available client feedback from external review sources.

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