Unreal Engine Robotics Integration & Bug Fixing
Services Covered:

Engineering & Manufacturing
6 months
50K - 199K
1 March 2022
1-5 Employees
Offshore
Project Capability Score (PCS)
Project Capability Score (PCS) estimates how capable N-iX Games is of successfully delivering a project like this, based on its past experience, track record, and ability to handle similar work. Learn more about PCS
Client
Rapyuta Robotics
Project Summary
Key Challenges
- Build multiple types of robots in Unreal Engine as runtime skeletal mesh components
- Fix blocking bugs and integrate ROS into Unreal Engine
Project Deliverables
- Runtime Unreal Engine skeletal mesh components for multiple robot types
- Blueprint (BP) robots for experimentation, including a working Blueprint forklift in UE5
- Fixes for existing blocking bugs and ROS integration issues
Project Solution
Project Outcome
- Vendor fixed super-tricky ROS-to-Unreal integration bugs and skeletal mesh issues previously thought infeasible
- Vendor produced a working Blueprint forklift in UE5 using ChaosWheeledVehicleComponent
- Communication was effective via a private Slack channel and weekly Google Meet, enabling collaboration across time zones
Platforms
Desktop
Tech Stack
Unreal Engine
Client Endorsement
Overall Review Rating
Timeliness
Cost Rating
Willing to Refer
Quality of Deliverables
“N-iX Game & VR Studio achieved the project's goals and did a great job fixing tricky bugs, which the client initially thought impossible. They impressed the client by being the first to make a Blueprint forklift in Unreal Engine 5. Moreover, they communicated well despite the time zone difference.”
Note: This endorsement is based on publicly available client feedback from external review sources.
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